                             	
				 RAY MCDOUGAL By R@CE AKIR@ & DAMPIR
___________________________________________________________ 10/31/2020
Contact:	bladex45@yahoo.com
Website:	http://infiniteff.forumotion.com
Customized version of SNK's Ray McDougal, for MUGEN 1.0


=====<Movelist>=====

 U - up          LP - light punch        LK - light kick
 D - down        MP - medium punch       MK - medium kick
 F - forward     HP - heavy punch        HK - heavy kick
 B - back        P - any punch           K - any kick
 s - start       2P- two punches         2K- two kicks
 
 (Air) - Move must be performed in the air.
 (In Air) - Move can also be performed in the air.
 (EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
 (MAX) - Use two punch/kick buttons when performing a Super move to power it up.

-IF YOU DON'T WANT CHAIN COMBOS GO TO THE CONFIG AND CHANGE THE VALUE UNDER VAR 55
TO 0 AND SAVE.Turning off the chain combos will give the character more of a 
cvs-ish type damage for normal attacks. 

<NORMAL>

.DDT (In Air)		                F/B + 2P (near opponent)
.Gut Kick	                        F/B + 2K (near opponent)



<SPECIAL>
.Big Tornado (EX) (In Air)	        D,DF,F+P 
.Bursting Upper (EX)	                F,D,DF+P 
.Wheel Kick (EX) (In Air)               D,DB,B+K
.Dynamite Tackle (EX)                   D,DB,B+P







<SUPERS>

.Super Big Tornado (In Air)             D,DF,F,D,DF,F+P  POWER>=1000 
.Super Thunder Dynamite Tackle          D,DB,B,D,DB,B+P POWER>=1000 
.Super Wheel Kick (In Air)              D,DB,B,D,DB,B+K POWER>=1000
.Super DDT Bomber	                D,DB,B,D,DF,F+P  POWER>=1000  
.Super Bursting Upper                   D,DF,F,D,DB,B+K  POWER>=1000 		
		

.Max Super Big Tornado (In Air)         D,DF,F,D,DF,F+2P  POWER>=1000 
.Max Super Thunder Dynamite Tackle      D,DB,B,D,DB,B+2P POWER>=1000 
.Max Super Wheel Kick (In Air)          D,DB,B,D,DB,B+2K POWER>=1000
.Max Super DDT Bomber	                D,DB,B,D,DF,F+2K  POWER>=1000  
.Max Super Bursting Upper               D,DF,F,D,DB,B+2P  POWER>=1000


.Ultimate Tornado                       D,DF,F,D,DF,F+PK  POWER>=3000 
.Odin's Wrath		                D,DB,B,D,DF,F+PK  POWER>=3000
  


<SYSTEM>

.Run/Dash:          		        F, F
.Backward Dash:                 	B, B
.Low Jump:                      	tap U
.High Jump:                     	tap D, U
.Long Low Jump:                 	tap D, tap U            
.Sidestep:                      	LP + LK
   .Sidestep Attack:            	p / k
.Forward Roll:                  	F + LP + LK
.Backward Roll:                 	B + LP + LK
.Parry High:                    	tap F
.Parry Low:                     	tap D
.Air Parry:                     	tap F           	(Air)
.Power Charge:                  	hold MP + MK
.Zero Counter:                  	B, DB, D, P / K 	(during standing or crouching guard)
.Custom Combo:                  	HP + HK          	(Air also)
.Fall Recovery:                 	2P / 2K  	    	(while falling and allowed)

=====<Gameplay Notes>=====

COMBO SYSTEM:
 - Normal Attacks are able to chain into other normal attacks.
 - Normal attacks can be canceled into Command, Special and Super moves
 - Some Special moves can be canceled into Super moves
 - Some Lv1 Super moves can be canceled into MAX Super moves
 - Cancelling a Special, Super move or Custom Combo into a Super move resets the juggle points
   but also reduces its damage


CUSTOM COMBO:
 - Removes cancellable attack restrictions and gives you a lot of freedom to combo them
 - Juggle limit is lifted
 - You can only use EX Special or Super moves from the point the character starts flashing faster
   and brighter, and doing so ends Custom Combo
 - Gives you a short invulnerability window at the start

THANKS TO -

Data East/SNK-For creating the original character.

Elecbyte-For Making the MUGEN engine.

Virtualtek-For creating Fighter Factory.

P.O.T.S-For all your tutorials and open source coding. One of the best coders in mugen!

Dampir - For taking the time to convert Ray McDougal's sprites over into his CVS-ish like style and everything else he does for me.

Nexus Games - For originally doing CVS-ish sprite shading for Ray McDougal, that was used as a bade to make the final result. (THANKS SO MUCH DUDE!)

Descolor - For using the original Sff that was in his Ray McDougal as a base to make my own Ray McDougal, as well as using his animation file & some of his coding yet highly edited.

Hades - For making the small portraits

Raging Rowen - For making me Lvl3 portraits & palettes

Nedflandeurse - For making me a run for Samchay.

Infinite- For teaching me some new coding and putting up with my crazy ass and being a good friend

Skeletor EX - For beta testing, extra custom sprite edits, normal portrait and ideas & Winquotes.

Ianb3000 & Enlightened Shadow- For motivation because of the CVS 3 Screenpack they made.

UltimateBiosparkJ - For beta testing, and palettes and motivation.

RaZorBakk36, RagingRowen, JtheSalty, Trololo, ShiroTori, & Nedflandeurse - For taking the time to make awesome palettes for Ray McDougal.


=====<Disclaimer>=====

 - Ray McDougal is the property of SNK
 - Fighter's History is the property of SNK
 - This MUGEN character is a non-profit fan work, it cannot be used for any commercial purposes